Los Angeles, CA
Rigging, VFX, Gameplay Programming, 3D Art, Graphic Design
Maya, 3DS Max, RenderMan, Zbrush, Photoshop, Illustrator, C++, C#, Python, Java, ActionScript, Flash, UDK, Cascade, GraphicsGale
Computer Science (Games), B.S.
CS with an emphasis on game development as part of the USC Gamepipe Laboratory in the Viterbi School of Engineering.